New technologies, such as computers or video games, are often blamed for increasing rates of childhood obesity and associated illnesses. Time that used to be spent on active, outdoor activities may now be used for more sedentary pastimes.
However, some newer versions of video games may encourage children to be more physically active.
Read more here: http://healthland.time.com/2012/09/26/xbox-or-wii-a-scientific-argument-for-why-xbox-is-better-for-sedentary-kids/?
Vocabulary
obesity (n.)- the condition of being obese (adj.), excessively overweight
sedentary (adj.)- seated, done while sitting
pastime (n.) - hobby
Can new technologies help children learn any useful skills?
Should the amount of time children spend with computers and electronic games be restricted by parents?

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